flir-gtk/plank.h
Nicole Faerber d95bda16a8 add settings dialogs for
- IR settings (palette, emissivity, reflected temp)
 - UI setting (en-/disable UI features like palette drawing, crosshairs, bat state)
 - visual light camera settings (opacity, scaling, X/Y offset)
make picture shots be saved in environments default "Pictures/" folder
2021-02-03 01:38:14 +01:00

36 lines
1.1 KiB
C

// -- define Flir calibration values ---------------
// exiftool -plan* FLIROne-2015-11-30-17-26-48+0100.jpg
#if 0
#define PlanckR1 16528.178
#define PlanckB 1427.5
#define PlanckF 1.0
#define PlanckO -1307.0
#define PlanckR2 0.012258549
#define TempReflected 20.0 // Reflected Apparent Temperature [°C]
#endif
// read from my camera, are these hardware depedent?
#define PlanckR1 18417.0
#define PlanckB 1435.0
#define PlanckF 1.0
#define PlanckO -1656.0
#define PlanckR2 0.0125
#define TempReflected 20.0 // Reflected Apparent Temperature [°C]
// 0.01 to 0.99 on the emissivity scale.
// Highly polished metallic surfaces such as copper or aluminum usually have an emissivity below 0.10.
// Roughened or oxidized metallic surfaces will have a much higher emissivity
// (0.6 or greater depending on the surface condition and the amount of oxidation).
// Most flat-finish paints are around 0.90, while human skin and water are about 0.98.
// Emissivity of object
// defaults from app:
// matte 0.9
// half matte 0.8
// half shiny 0.6
// shiny 0.3
#define Emissivity 0.90