From 1c8bdcbec07f02e6149f1b5562f3c9c68cf12409 Mon Sep 17 00:00:00 2001 From: Nicole Faerber Date: Sat, 6 Feb 2021 21:22:17 +0100 Subject: [PATCH] renamed --- plank.h | 36 ------------------------------------ 1 file changed, 36 deletions(-) delete mode 100644 plank.h diff --git a/plank.h b/plank.h deleted file mode 100644 index 34198f5..0000000 --- a/plank.h +++ /dev/null @@ -1,36 +0,0 @@ -// -- define Flir calibration values --------------- -// exiftool -plan* FLIROne-2015-11-30-17-26-48+0100.jpg - -#if 0 -#define PlanckR1 16528.178 -#define PlanckB 1427.5 -#define PlanckF 1.0 -#define PlanckO -1307.0 -#define PlanckR2 0.012258549 - -#define TempReflected 20.0 // Reflected Apparent Temperature [°C] -#endif - -// read from my camera, are these hardware depedent? -#define PlanckR1 18417.0 -#define PlanckB 1435.0 -#define PlanckF 1.0 -#define PlanckO -1656.0 -#define PlanckR2 0.0125 - -#define TempReflected 20.0 // Reflected Apparent Temperature [°C] - -// 0.01 to 0.99 on the emissivity scale. -// Highly polished metallic surfaces such as copper or aluminum usually have an emissivity below 0.10. -// Roughened or oxidized metallic surfaces will have a much higher emissivity -// (0.6 or greater depending on the surface condition and the amount of oxidation). -// Most flat-finish paints are around 0.90, while human skin and water are about 0.98. - -// Emissivity of object -// defaults from app: -// matte 0.9 -// half matte 0.8 -// half shiny 0.6 -// shiny 0.3 -#define Emissivity 0.90 -